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Playing to Learn: Video Games in the Classroom, Timo Saarinen, 9781591584926

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Playing to Learn: Video Games in the Classroom is one of first practical resources that helps teachers integrate the study of video games into the classroom. The book features over 100 video game activity ideas appropriate for Grades 4 to 12. Virtually every subject area is addressed, including language arts, mathematics, science, social studies, history, geography, health & physical education, drama, music, visual arts, computers, and business. The book is augmented with several discussion articles contributed by scholars, journalists, and bloggers who routinely write about video games. Also included are dozens of activity modification and extension ideas, Web links, data tables, and photos.

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